Game Audio





Logo Audio

Game Audio

Discolored 2

sound design | foley

Forgotten Fragments

sound design | mixing

WH40K Gladius - TMV

sound design | VO edit


sound design | mixing


sound re-design | mixing

Unreal Engine 4 - Soul City

implementation | sound design | mixing


sound design


Moon Mystery

sound design | mixing | VO edit

Ethereal Clash of Souls

sound design | mixing | VO edit


sound design | mixing

Digital Citizenship

sound design | mixing

ClearVoice 1

sound design | mixing

Trindle 1

sound design | mixing

Retro Silent Footage

foley | sound design | mixing

The Chewllers

sound design | mixing | VO edit


sound particles | mixing


sound design | mixing


sound design | mixing

ClearVoice 2

sound design | mixing

Trindle 2

sound design | mixing


sound re-design | mixing


ambiences | mixing

March March!

sound design | mixing | VO edit

Earth Day 2020

sound design | mixing | VO edit


sound design | mixing

Couple Bubble

sound design | mixing

ClearVoice 3

sound design | mixing


sound design | mixing

Hellblade Senua

sound re-design | mixing | voice-over

What I do

Rafal Ostropolski

Sound Designer

I am a Bachelor’s degree graduate with years of experience designing audio for various media – flexible and open to new freelance projects and game studio job offers.
I love games, travel and making sure everything sounds awesome!

Field Recording

Creating a professional list of required assets, gathering resources and creatively attaining what is supposedly impossible


Making sure all assets serve their desired function and trigger flawlessly as a foundation of complex audio systems


Building fully immersive worlds with realistic soundscapes and emitters

Mixing and Mastering

Delivering cohesive product adhering to loudness standards and platform requirements

Asset Design

From simple editing to complex layering, this stage ensures that each sound conveys desired emotions and stands unique


Whether it's animation, commercial, trailer or film, linear audio is a crucial component in making an impact and telling the story

Audio Repair

Utilizing the latest technology and software to recover as well as enhance all recorded sound

and much more!

Audiobooks, motion comics, sonic branding and any audio your project might need

What I use



Working with Raf has been a great experience, his quality and work ethics are what make his work unique. Always enthusiastic and ready to get on to any task we give him!

unnamed (1)

We have been working with Rafal for a long time and for good reason. My standard is very high and with every collaboration, he manages to surprise me. Professional and fast communication, high quality, and solid advice. That’s why I can heartily recommend him to anyone who needs any help involving audio.

Marcel Sterk



I highly recommend working with Rafal. He is a professional and skilled Sound Designer. The quality of his services is at the highest level. Most importantly, he is a very communicative person who can find a solution to any problem.

Mikołaj Szymanowski


marcin 1

I had the pleasure of working with Rafal on one of Enemy Of The State marketing materials.
He provided ready for mixing stage, and top-notch sound effects edit/sound design, broken down according to our specs. He took feedback in a professional manner, and he was perfectly on time. On top of that Rafal is a very cool and easygoing guy, so the collaboration was perfect and smooth!

Marcin Sobczak

Glitch Hackers

Lepka_logo 3

We needed a pretty unique sound for our game, and Raf helped us get the SFX we wanted by collaborating to achieve the desired result!

Mykhailo Dembitskyi

Lepka games


It was a pleasure working with Rafal on Discolored 2. The SFX he made fit really well with the game, communication was excellent throughout, and he was very professional with any revisions I asked for. I highly recommend Rafal for any SFX needs!

Jason Godbey

Godbey Games

The Armchair Historian

Rafal provided me with high-quality versatile sound effects for my educational Youtube videos. He’s my new go-to for any new sound effects and ambient noises.

Griffin Johnsen

The Armchair Historian


An absolute pleasure to work with, friendly, professional and enthusiastic about the projects you bring him. I have worked with Raf for several jobs now, and have been pleased with them all. Already planning to continue the collaboration on future projects!

Lewis Watts

Too Many Voices