REELS

Game Audio

Ambiences

Cinematic

Audiobooks

Explainers

Logo Audio

Game Audio

Moon Mystery

sound design | mixing | VO edit

War Hospital

sound design | ambiences | cinematics

Enemy of the State

cinematic trailer

Discolored 2

sound design | foley

WH40K Gladius - TMV

sound design | VO edit

Forgotten Fragments

sound design | mixing

Gwent

sound re-design | mixing

Survival Machine

sound design | FMOD | mixing

Loftia

sound design

fire & maneuver

sound design

bearnard

sound design

Hellblade Senua

sound re-design | mixing | voice-over

THE WITCHER 3

sound re-design | mixing

Moon Mystery

sound design | mixing | VO edit

Final Factory

sound design

The Chewllers

sound design | mixing | VO edit

March March!

sound design | mixing | VO edit

Ethereal Clash of Souls

sound design | mixing | VO edit

Above

sound design | mixing

VIDEO

Earth Day 2020

sound design | mixing | VO edit

Digital Citizenship

sound design | mixing

ClearVoice 1

sound design | mixing

Trindle 1

sound design | mixing

Trindle 2

sound design | mixing

Soundscapes

sound particles | mixing

Mirages

sound design | mixing

Unnax

sound design | mixing

ClearVoice 2

sound design | mixing

Bregenz

ambiences | mixing

Villamassa

sound design | mixing

Lighthouses

sound design | mixing

Couple Bubble

sound design | mixing

ClearVoice 3

sound design | mixing

NVVRT

sound design | mixing

What I do

Rafal Ostropolski

Sound Designer

I am a Bachelor’s degree graduate with years of experience designing audio for various media – flexible and open to new freelance projects and game studio job offers.
I love games, travel and making sure everything sounds awesome!

Field Recording

Creating a professional list of required assets, gathering resources and creatively attaining what is supposedly impossible

Implementation

Making sure all assets serve their desired function and trigger flawlessly as a foundation of complex audio systems

Ambiences

Building fully immersive worlds with realistic soundscapes and emitters

Mixing and Mastering

Delivering cohesive product adhering to loudness standards and platform requirements

Asset Design

From simple editing to complex layering, this stage ensures that each sound conveys desired emotions and stands unique

Post-Production

Whether it's animation, commercial, trailer or film, linear audio is a crucial component in making an impact and telling the story

Audio Repair

Utilizing the latest technology and software to recover as well as enhance all recorded sound

and much more!

Audiobooks, motion comics, sonic branding and any audio your project might need

What I use

Testimonials

Rafal joined our team over two years ago, and since then, he has gradually taken on more initiative and responsibility in the development of Moon Mystery. Starting with only creating the audio assets, he proceeded with exploring native UE implementation, collaborating with programmers on creating new audio systems, handling voice-over deliveries and their placement, as well as directing the overall audio direction of the game and its trailers.

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Mikołaj Szymanowski

Cosmoscouts

Rafał is diligent, easy to work with and professional. His sound designs work really well with the game and improve the player perception of the experience.
He is also always on time with his work. It’s a strong recommendation from me.

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Jakub Zielinski

Grapes Pickers

His expertise on the technical aspects of sound design and great taste and instincts allowed us to smoothly nail down the sound of the game I wanted to go for. Raf is quite professional and willing to go the extra oomph to give your project life.

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Vlad Abadzhiev-Jahn

Escape the Arcana

It’s a pleasure working with Rafal, he’s very professional and easy to communicate with! I’m confident he can be a great fit in any project.

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Gabriel Aguiar

Golden Bug Studios

Rafal’s exceptional skills and keen attention to detail were evident throughout our collaboration. He was not only adept at listening to and understanding our needs but also brought a level of creativity and expertise that significantly enhanced our final product.

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Dannii Hadaway

IDGO

Beyond his technical and creative prowess, Rafał was an invaluable advisor throughout the development process, offering insights that significantly enhanced my project’s overall quality.

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Michał Wikliński

Bearnard

Rafal has done an excellent job producing and managing the high quality sound effects for our gaming project, Blitz TCG. He’s been easy to work with from start to finish and was willing to dive into the source material to get the right feel for the game.

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Mick Blackwell

16-Bit Hero

Raf has done some amazing music and SFX work for our indie games. He’s always really quick to respond, asks the right questions, and helps get us to a polished result fast. I really appreciate the opportunity to work with him!

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Jaime Fraina

Giant Fox Studios

Working with Raf has been a great experience, his quality and work ethics are what make his work unique. Always enthusiastic and ready to get on to any task we give him!

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We have been working with Rafal for a long time and for good reason. My standard is very high and with every collaboration, he manages to surprise me. Professional and fast communication, high quality, and solid advice. That’s why I can heartily recommend him to anyone who needs any help involving audio.

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Marcel Sterk

BEWYRD

I had the pleasure of working with Rafal on one of Enemy Of The State marketing materials as well as War Hospital audio assets.
He provided ready for mixing stage, and top-notch sound effects edit/sound design, broken down according to our specs. He took feedback in a professional manner, and he was perfectly on time. On top of that Rafal is a very cool and easygoing guy, so the collaboration was perfect and smooth!

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Marcin Sobczak

Brave Lamb Studio

We needed a pretty unique sound for our game, and Raf helped us get the SFX we wanted by collaborating to achieve the desired result!

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Mykhailo Dembitskyi

Lepka Games

It was a pleasure working with Rafal on Discolored 2. The SFX he made fit really well with the game, communication was excellent throughout, and he was very professional with any revisions I asked for. I highly recommend Rafal for any SFX needs!

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Jason Godbey

Godbey Games

Rafal provided me with high-quality versatile sound effects for Fire & Maneuver as well as my educational Youtube videos. He’s my new go-to for any new sound effects and ambient noises.

The Armchair Historian

An absolute pleasure to work with, friendly, professional and enthusiastic about the projects you bring him. I have worked with Raf for several jobs now, and have been pleased with them all. Already planning to continue the collaboration on future projects!

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