What I do
Rafal Ostropolski
Sound Designer
I am a Bachelor’s degree graduate with years of experience designing audio for various media – flexible and open to new freelance projects and game studio job offers.
I love games, travel and making sure everything sounds awesome!
Creating a professional list of required assets, gathering resources and creatively attaining what is supposedly impossible
Making sure all assets serve their desired function and trigger flawlessly as a foundation of complex audio systems
Building fully immersive worlds with realistic soundscapes and emitters
Delivering cohesive product adhering to loudness standards and platform requirements
From simple editing to complex layering, this stage ensures that each sound conveys desired emotions and stands unique
Whether it's animation, commercial, trailer or film, linear audio is a crucial component in making an impact and telling the story
Utilizing the latest technology and software to recover as well as enhance all recorded sound
Audiobooks, motion comics, sonic branding and any audio your project might need